Soo..you want to skip content and lose the consequences of it. What about those who do all the content and end up getting the levels? They get penalized with boredom for playing thoroughly?

This is not a skill based game. Tactics are not twitch based or requiring advanced formulas that only a mathematician can solve, I see no incentive in being able to wander the country side at half the level because..reasons. If you don't like the abstract concepts of level, experience and skill mastery then play an action adventure game.

It's not Dark Souls and isn't set up to have speed runs or 0 level runs played, its an abstract concept of time and progression. Thus RPG.