Originally Posted by Baardvark
Despite the cantankerous, condescending, "get off my lawn" attitude,

That is specifically directed at two asswipes who jumped to some stupid conclusion from reading the title, then in lack of anything else to say went for even stupider "oh your bad at the game and want it easy" brain fart.

After i spent most of the beta asking for various encounters to be made more difficult - which then were pushed to the state they are today.

And generally asking for better harder difficulty... which is all in my post history, btw.

But these two are not interested in thinking. They just splurge stupid half insults to make themselves feel better.


Quote
If the game becomes much harder with the hardcore difficulty, then making it easier to fight higher level enemies shouldn't be much of an issue, because fighting enemies you're own level will be challenging enough.

The best thing about this is that the difficulty wouldnt depend on difference in levels alone anymore, as it seems now, but on other things.

Just like just changing enemy health and damage isnt really a proper Hard mode, which is one of the reasons Larian will be doing a sort of addon better Hard mode, which is what a game like OS really deserves.


Quote
But frankly, I'd be more interested in addressing the opposite case: fighting enemies too low of level.

You see, with a proper hardermode - and enemies difficulty not being dependant on level differences - even the lower level encounters would be more difficult.


Quote

I'm not so sure on reducing the penalty for multiclassing. It's already pretty easy to multiclass. But skill penalties for lacking stats could probably be reduced a hair. On the other end of the scale, intelligence bonuses on cooldown need to be reduced a lot.


The game was always and originally meant to be a classfree system.

Now, as i said, during the last few weeks of the beta there had been several bigger changes that tried to adress this specific balance.

And then the last update before release set things as they are. Which is good and playable - i play three or four skills hybrids all the time and mostly find the game on the easy side.

I played with just two SH without op talents on hard too. And im intending to make a mod using that and numerous other adjustments to make the game harder in a different ways.

There isnt a way that i havent played this game in.

But it could be - theoretically - made a bit better.


/

Just because there are tow simpletons spamming their stupidity here - does not mean what they imagine is true. It just means they are stupid.