Originally Posted by Baardvark

But frankly, I'd be more interested in addressing the opposite case: fighting enemies too low of level. I remember going to black cove after I had cleared much of the church area, and being two levels or so above everyone there. It was boring because I just demolished everything. It'd be nice if enemies scaled up to your level, if only to some degree.


Though I love Skyrim, I don't want every game I play to have that style. Making enemies level with you makes you feel like your not accomplishing anything. My characters aren't getting stronger... At level 2 my characters went wrong way and ran into the level 6-7 orcs... died... reloaded used tactics and won... IF anything this game needs to remove the bad AI where enemy won't attack if a puddle of goo is between you...

Having higher level of characters to limit where you go is far better than making it fully linear. At least that way if I'm good at playing an RPG I can go places ahead of time...

Player1: I think you want to much of an action RPG than what the game is. Having stats limit what you wear is the basic game play of this type of game... To remove that would ruin gameplay for this style of game...

This type of game might just not be your cup of tea.

Last edited by Phalzyr; 22/10/14 07:42 PM.

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