Actually nothing in my post was directed at you but other posters, so why not point that out instead of spewing hate at me?
I was going to come back and make a response to you but got side track by RL and never got around to it. sorry about the mis-understanding of who the action-RPG comment was directed at, but you shouldn't spend 80% of your posts compaining/flaming...
Personally, just like the two you flamed most, I think the balance is just fine, if not too easy (on normal difficulty myself). at level 1-3 I was whooping up on level 6-7 enemies just because of tactics I used, so really no area was off limits to me because the enemy was higher level. When I replayed I did it in correct order, and as expected those same 6-7 enemies were much easier to kill.
The level of enemies is a guide to "you are not ready for this location yet", but that warning can be ignored. 2-4 levels higher than my characters i can beat easily... Only bosses have given me trouble, but they don't land lock you for the most part so you can go past their area and onto the next without fighting them in most cases I've encountered. Avoid them till you are ready for them.
Can you give a specific area/enemy you had trouble with? Maybe the build of your characters? curious as to why you consider it so much harder to take on enemies higher level than you. It might not be that the balance of game need to change, could be that your party is built badly...
I'm NOT a meta gamer so me being able to kill level 6-7 enemies when I'm level 1-3 is a sign the game leans towards too easy... Though that particular case was me exploiting the bad AI...