Player1: I think you want to much of an action RPG than what the game is. Having stats limit what you wear is the basic game play of this type of game... To remove that would ruin gameplay for this style of game...
Actually, with classless system that game uses, it is pretty jarring that equipment has stat requirements.
Especially since spells/talents to not have stat requirements, only penalties if you do not have enough minimum in the stat.
Personally, I think it would enhance gameplay, if game was less strict with equipment stat requirements.
You would get more interesting hybrids of characters, instead pretty much forcing focus on Str, Dex or Int, to get basic equipment.
More choice is better for this type of game.