Originally Posted by Vometia
I think the rather tawdry situation involving Pinsof is a good example of why I'm ambivalent about the whole thing. The situation he revealed was obviously wrong, but so was the way he set about it (that awful "I'm only telling the truth!" as justification taken to a sort of industrial scale) and again the way he was subsequently dealt with.

"If two wrongs don't make a right, try three", it would seem. frown


Correct me if I interpret your wordings wrong. English is my second language. I disagree that it shouldn't be on an industrial scale if you meant by ethics/policy changes. If you meant otherwise, I agree with you. It should only focus on specific people. The problem is, more than a month has passed and it seems the industry isn't doing anything against these people or even changing their ethical standards for a clean discussion like what escapist did (although it shouldn't also be taken as a set to stone ethical standard). Leigh alexander for instance is still at large even after her ridiculous tweets. Being a journalist, every article you write will lose credibility if public's perception for you is bad. In my eyes, she's more of a liability than an asset.

Additionally and probably not related to what you're ambivalent about, take a look at this timeline. Corruption is at large since 12 years ago. Just recently, 40k user accounts was compromised, but Kotaku shrugged it off as being minimal.

I'm hoping from all this, developers stand up more regarding the issue. Escapist already did its reporting on developers affected by bad journalism.

Alternative review markets are also being promoted, such as Chritian Centered Gamer review site, for separating review on morality and game play aspects of a game.

Anyways, additional links:

Previous link was down. Here is an archived version of it:
https://archive.today/1mfMY

Journalists Created a "Culture of Fear" not Gamers

Incriminating Gawker Past Articles

This is how Gawker thinks of its advertisers

Rebuttal of the recent gawker article

Again, Intel's reason why it backed out from Gamasutra. In my point of view, it's just a business disassociating with a company under scrutiny/target of a consumer revolt. Media painting it as a misogynistic move. This was a week or two before mainstream media put this issue on the spotlight.


"There is no such thing as absolute freedom because we are still prisoners of society"