Originally Posted by Warkupo
Well, so long as we're sharing:

I personally restrict myself from using traits or tactics I consider unbalanced or cheesy:

No Glass Cannon
No Lone Wolf
No Leech
No Zombie
Invisible can only be used to pass by enemies; you can't open doors or take things

No cheesing fights. That means that if I didn't know I was walking into a boss encounter, I can't make pre-battle preparations like setting traps or positioning people ahead of time. I am allowed to scout ahead if something is obviously up, but I'm only allowed to set up a trap once I've actually physically seen the enemy.

Also, no positioning people during dialogue. It's a cool mechanic; I like the idea that my guys can sneak behind the dumb villain while they are talking but at the same time it's kind of lame that I can just pause the conversation indefinitely while I have someone else coat the area in oil barrels in full view of the enemy and all their henchmen.

I also use the source difficulty mod so that enemies have enough action points to actually fight back. It makes healing and CC a lot more important as I can't simply rush in and one shot everyone with my warrior.


You still think that leech is overpowered after the nerf? I mean, it's still better than a lot of talents, but much more reasonable now. And you think Zombie is unbalanced? I've heard people say this, but I haven't heard much explanation. Is it because lots of enemies have poison attacks? Or does it just seem like an excessive amount of healing?

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The pure randomness of the buffs on loot is a real sore point with me. I find a 2 handed weapon that has +1 sneak and +1 one handed sword? Heavy full plate armor with +1 dexterity and +1 Bow? The loot tables really need a good over haul as the random effects are pure rubbish and very lazy on the part of Larian.


I actually think a 2-handed weapon with +sneak could be kind of cool, if you were making a sneaky warrior or some weird build like that. Or a warrior who uses a bow sometimes? Strange loot rolls can be annoying, but they can also be perfect for certain characters. Of course, +1 single handed on a two handed sword is stupid and not possibly useful in any way, but that's the only possibility of those you list that I would completely eliminate. I also agree that loremaster and telekenis buffs seem excessively common.

Last edited by Baardvark; 29/10/14 06:33 PM.