So, I took a break from the game whilst I persuaded my friends to get it so we could try multiplayer. I heard a lot of complaints about the introduction of tenebrium weapons to the game, saying it penalises you for spending points on weapon skills and forces you to respec late game to make the most of your skill points. Two handed weapons skills seem to get criticised as being totally wasted due to this.
Is this still a problem?
Is it even considered a design flaw or was it a completely intentional addition that is working as intended?
Have the devs made any comments about this?
Should I wait for a patch that will address this before I put some serious time into the game again?
Sorry for all the questions, the only info I could find out about this on the forums seemed to be from months ago and was pretty inconclusive. It took some serious hunting through the forums too, as for some reason they didn't come up when I searched.
P.S. I love this game, think it is one of the most enjoyable CRPGs of the decade, though when I played it soon after release there were definitely some balance/design flaws IMHO (which also lead to me taking break from playing).
Last edited by Llamageddon; 04/11/14 05:49 AM.