As long as the editor remains as arcane and needlessly over-complicated things will not get better wink

Creating a new mod with a simple map, working dialogs, character creation, properly loaded loot tables etc should be a button press, currently it is.. not even remotely that easy.

Everything you want to edit script wise is requiring you to unpack the main game files to boot.

My point being, the editor is too complex, and too complicated. It scared everyone away. And the few remaining have weird editor bugs to boot.

Maybe if at some point Larian focuses on making this editor an actual TOOLSET with wizards, tooltips and everything editable with a simple standardized interface things will take off. But until then...

I mean I basically gave up once I realized that to make more than 2 characters talk in a dialog I have to become level 17 arcane script master of pandemonium. wink And making campaigns is fun but scripting them in THIS editor is NOT fun ;p (to me)

And with the use of radgametools real TC's are impossible anyway. Which is a HUGE issue for big mod projects. You can't add new weapons or character models, new armor or new monsters.