That's what I'm doing. I just check the global box, generate definitions, and it breaks. I haven't had this problem in other test maps and stuff, not sure what's different here.

Edit: I've noticed something interesting. There are two terrains on the map, and characters in the newer terrain (which are the interiors of buildings) don't disappear when made global. But also Jahan and Madora on the first map don't disappear when made global. New characters I make don't suffer from the problem either. So I guess I just have to delete all the old characters and replace them with new ones (or at least if they're going to be made global) Still not sure why some of the characters broke and others didn't, but I suppose I have a solution for now.

Last edited by Baardvark; 08/11/14 04:22 AM.