This game doesn't apply archery traits correctly and where they need to be, so this needs to be fixed.

People who think 100% CHANCE TO HIT something, means an automatic hit are totally wrong.
People who think 100% ACCURACY means an automatic hit, are wrong.

A person who can throw/shoot something with 100% accuracy, all of a sudden does not stop being able to throw/shoot something with 100% accuracy just because a target is behind a wall, out of view, or has a 0% chance to be hit. 100% accuracy skill remains active at all times regardless of where a target is.

You can also have a 100% chance to hit something and never actually be able to hit it a target.

So in order for this to be correct here is how it would have to be:
Since dexterity increases CHANCE TO HIT with Ranged based weapons, someone having an 11 in Dexterity with a target directly next to them on the map, the target should read as having a 100% chance to be hit.

So please fix this.

Last edited by tx3000; 10/11/14 01:30 AM.