I've been around long before 80's so don't talk down to me but that's irrelevant to this situation. This is 2014, not the 80's/90's where there was no other option. Today developers have zero excuse for producing/releasing late 80's early 90's games that lack any form of REAL PLAYABILITY...NONE

In the old days if a game said there was something nearby,then there really was something nearby. In todays games when your'e told something is nearby it means anything from right below you all the way up to 3 continents away...SO there is no common sense when it comes to this it's called get lucky..Has nothing to do with how anyone thinks or if anyone can figure anything out..ALL 100% LUCK

So knock off the bullshit and quit changing the subject.

Bottom line is if game developers cannot explain today's games, then they shouldn't be making them. An early game under today means the game is incomplete because the resources are there to make it whole.

So just quit comparing old games to today because it doesn't work..

Last edited by tx3000; 10/11/14 06:22 AM.