I'll explain this to all you morons so you cannot argue with this.
I have 4 pockets on my pants, and I put a dollar in one of my pants pockets, and told you you can have that dollar if you guess the correct pocket it's in. Then you now have a 100% chance of getting that dollar simply because the dollar is present and in one of my pockets regardless if you guess the wrong pocket or not.
Just because you have a 1 and 4 chance of guessing the correct pocket, doesn't change the fact that you still have a 100% chance to get the dollar off me simply because the dollar is in one of my pockets.
So as you can see what I quoted from burgee below is totally wrong.
CHANCE: a possibility or probability of anything happening:
"a fifty-percent chance of success." - Dictionary.com
100% chance does not mean or relate to guarantee/success in the context I'm talking about.
So taking everything I said above and applying it in the game correctly, that means since Dexterity increases chance to hit with dexterity based items, then a character with an 11 dexterity, is supposed to show a 100% chance to hit an enemy that is right next to that character on a map no matter what.
So as I said Archery is incorrectly programmed in this game.