I'm so sick and tired of people misusing things to the point they wind up argue about something they don't really understand and cannot see the problem. So I came up with a way to explain this so no one can argue with it any more.

After reading this people will see why Archery is incorrectly programmed into this game so here you go:

Quote
I have 4 pockets on my pants, and I put a dollar in one of my those pockets, then told you you can have that dollar if you guess the correct pocket it's in. People fail to understand is that there is a 100% chance of getting that dollar off me, simply because the dollar is present, and in one of my pockets.

Now just because you have a 1 and 4 chance of guessing the correct pocket, doesn't change that you still have a 100% chance to get the dollar, simply because the dollar is presently in one of my pockets. (Meaning it's 100% there)

Guessing the right or wrong pocket isn't even relevant when it comes to 100% chance of getting the dollar, because chance does not mean or relate to guarantee/success in the context I'm talking about and using it in when it comes to me talking about chance to hit

So taking everything, since Dexterity increases chance to hit with dexterity based items, a character with an 11 dexterity, is supposed to show a 100% chance to hit an enemy that is right next to that character on a map no matter what.

As I said Archery is incorrectly programmed in this game and I just proved it. And people need to quit arguing with me telling me I'm wrong.

Last edited by tx3000; 10/11/14 08:04 PM.