So I am trying to get into modding this game, working on one thing at a time. Normally to solve a problem, I can Google how someone else did it, but I can't seem to find a tutorial which helps me learn how to effectively make the Keyword Editor (in conjunction with the Story Editor) make a global character talk. They did it somehow in the official tutorial, but I've spent a long time trying to replicate his steps exactly and it doesn't work out. I saw roguelike use DefaultDialog for a non-global character and that method works fine, but it'd be nice if I could make the characters global, so I can edit those characters more in Osirus.
I don't really know what to do, so I was wondering if someone could make a video tutorial explaining how to make global characters interact with the player in dialogue.