Did anyone try modding and restricting talents?
Here's what I wanna do.
Step1
Change the name of "Talents" to "Traits",
Step2
You have a talent called Demon. I want to change it to:
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Infernal Grandchild:
It seems that a long time ago, one of your ancestors was born from a union of a mortal man or woman and a fire demon.
Threw experience you have now learned how to tap in to your infernal power. Each time you are struck in melee combat there is a chance to burn your opponent with a hellish flame. You also receive a 10% damage bonus to all fire spells.
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Let's say I also want to change Ice King to Frostborn.
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Frostborn:
The spirit of water and ice has merged with your soul long ago, yet you can not remember how or when. It is a mystery and it does not matter.
What matters how ever is that you can now tap in to very essence of frost which increases the effectiveness of all your water spells by 15%.
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And Zombie to Doomtouched.
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Doomtouched:
You have been embraced by those who are undead, doomed and dead. Their blessing and curse became a part of your flesh and soul.
All healing spells become 50% less effective, but rot and poison will be able to sustain you just like it sustains those who share your fate.
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Anyway I want to implement that and I'd like to know if it's possible and if it is then how?
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Step3
Make each of these "Talents" or rather "Traits" exclude each other, so that you can't be a Frostborn and a Doomtouched or Infernal Grandchild. You can pick only one of those and it will be permanent. Once you make the choice of your character's special trait (AKA Talent) there's no going back or picking another. That's why these are all more powerful.
Would it be possible to put on these restrictions?