I dislike Overpowered AND Underpowered skills/traits in games.
There are some useless talents that need to be replaced with more interesting ones and some combinations that need to be nerfed.
That's te point of balancing, to make everything more interesting.
When a game balance allows some skills to be too stronger than others then it becomes a bit of a problem. Not that they should remove the Talents but to buff some, nerf some and replace a few useless ones to allow for more varied builds.
Full working and varied builds that have little difference in power should be the priority.