Hi.
I'm trying to learn some modding here, I want to mod the boulder bash skill so that it has 20% less knockdown chance and does NOT create a poison surface.
I've already generated all with all.xlsm so I believe I should edit the skillData.txt right?
Probably the LAST line:
new entry "ProjectileStrike_BoulderBash"
type "SkillData"
data "SkillType" "ProjectileStrike"
data "Ability" "Offensive"
data "Element" "Earth"
data "ActionPoints" "6"
data "Cooldown" "8"
data "ChargeDuration" "0"
data "Damage" "3"
data "Damage Multiplier" "90"
data "Damage Range" "20"
data "DamageType" "Earth"
data "SkillProperties" "Knockdown,60,2;CreateSurface,2,2,Ooze,100"
I should do the same for Enemy "ProjectileStrike_BoulderBash" right?
2 Questions:
- The number 60 means the knockdown chance(it was 80 I changed that) but what about the others, wich ones are related to the surface created?
- How do I apply my mod to check if it's working, also can I use it without altering the main game?
Thanks in advance
