Other things to check:

Make sure your Dialogue has a greeting, make sure there is at least one "available at start" option.

Make sure it's named correctly, and case sensitive. Same with the Character's tag.

If you've remade the character and it still doesn't work then the problem is likely with the dialogue or a character name somewhere. The script looks right.

There's always a reason something doesn't work, it's never "just broken" =) Double check yourself everywhere - I've been hung up on a typo or odd mistake all the time.

Try setting his dialogue to be someone else's dialogue, see if it fires then to eliminate the dialogue from suspicion.

Last edited by Burgee; 03/12/14 01:43 AM.