Strange it's not working...

Box_Beginning is a box trigger with 10;10;10 in size.

Point_Arrival is a point trigger.

I have _Start with the necessary code to teleport them.

As a Sub-item of _Start I have Start_Reposition with the code:

KB:

IF
CharacterEnteredTrigger(CHARACTER_Player1,TRIGGER_Box_Beginning)
THEN
CharacterMoveToTrigger(CHARACTER_Player1,TRIGGER_Point_Arrival, 0, "");
CharacterMoveToTrigger(CHARACTER_Player2,TRIGGER_Point_Arrival, 0, "");

Last edited by Gordyne; 05/12/14 05:49 PM.