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veteran
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veteran
Joined: Jun 2003
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Well met DAD! hey dad do you use a voice translator to type all your posts...or not? <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> ya jest can't take the kid outa the man!! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> Actually I am an old paralysed hermit on a desert island. 14 years ago I built a coconut-powered computer using only 7 crab leggs and a palm three. Now I cannot move and I have my faithful monkey typing for me, so if you see any grammatic errors, blame it on the Boogie (yeah, I call my monkey "Boogie). DAD can't be in a worse situation that I find myself in <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />. At least the monkey bakes me turtle cookies!
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old hand
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old hand
Joined: Jun 2003
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Well met DAD! hey dad do you use a voice translator to type all your posts...or not? <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/offtopic.gif" alt="" /> Don’t we all <img src="/ubbthreads/images/graemlins/question.gif" alt="" /> First I hear those damned voices inside my head building up a tune. Then I try very hard to make my fingers dance a keyboard dance that matches that tune. So you may call it Shoulder translation with a shoulder jerk now and then between paragraphs. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> Watch out for Death on your door, he lives in Monkey Island. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
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veteran
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veteran
Joined: Mar 2003
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Paralysed, shoulder jerks <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> - you guys sure pay very dearly for your games devotion. Aw, heroes of the technical age ![[Linked Image]](http://www.my-smileys.de/horse.gif) Kiya, deeply concerned
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veteran
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veteran
Joined: Jun 2003
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Points at some ape: "THAT'S THE SECOND BIGGEST MONKEY I EVER SEEN! <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />" Oh, it's only a mirror!
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veteran
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veteran
Joined: Mar 2003
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So you may call it Shoulder translation with a shoulder jerk now and then between paragraphs. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> You use paragraphs? Sorry, that's just been bugging me a little. Your posts can be very hard to read, simply from the big blocks of text.
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old hand
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old hand
Joined: Jun 2003
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So you may call it Shoulder translation with a shoulder jerk now and then between paragraphs. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> You use paragraphs? Sorry, that's just been bugging me a little. Your posts can be very hard to read, simply from the big blocks of text. <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" /> Then most probably I have forgotten to jerk my shoulder during madness voices translations. <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" /> Har-har-har. <img src="/ubbthreads/images/graemlins/alien.gif" alt="" /> I just made up a new <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> cheerleaders’ cheer-song. D. V. D. divinity. Pleasure is a guarantee. Play your movie and sit back while you sip your orange tea. Give me a D Give me a V Touch my knee. Drink my tea. Divinity. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> <img src="/ubbthreads/images/graemlins/wave.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> Har-har-har.
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veteran
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veteran
Joined: Apr 2003
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Ahhhh....welcome my friend DAD, it has been a long journey...... but we knew you would arrive eventually.......... Time to Check in!! <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />
[color:"#33cc3"] Jurak'sRunDownShack!Third Member of Off-Topic Posters Defender of the [color:"green"]PIF. [/color] Das Grosse Grüne Ogre!!! [/color]
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addict
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addict
Joined: Jun 2003
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Blahahah he finally started posting short posts! He hath succumbed to the temptation! He hath!! Wahahahahhaha!!! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
Er, ahem, on that note, it seems like Riftrunner will be a lot closer to Baldur's Gate II in combat than it will be to Diablo II. Discuss. <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />
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veteran
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veteran
Joined: Jun 2003
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Er, ahem, on that note, it seems like Riftrunner will be a lot closer to Baldur's Gate II in combat than it will be to Diablo II. Discuss. I know! <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> I guess I won't buy the game, then. Not that I am a fan of Diablo 2, but <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> was special because it was a good [color:"red"] action [/color] RPG. I guess I will buy Grayhawk: Temple of Elemental Evil, when it's out.
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old hand
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old hand
Joined: Jun 2003
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Paralysed, shoulder jerks <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> - you guys sure pay very dearly for your games devotion. Aw, heroes of the technical age ![[Linked Image]](http://www.my-smileys.de/horse.gif) Kiya, deeply concerned Do not believe every thing you read : ( <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> )
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old hand
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old hand
Joined: Jun 2003
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Ahhhh....welcome my friend DAD, it has been a long journey...... but we knew you would arrive eventually..........
If not for Joram and the white cat I'd be long dead by now. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
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addict
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addict
Joined: Jun 2003
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Er, ahem, on that note, it seems like Riftrunner will be a lot closer to Baldur's Gate II in combat than it will be to Diablo II. Discuss. I know! <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> I guess I won't buy the game, then. Not that I am a fan of Diablo 2, but <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> was special because it was a good [color:"red"] action [/color] RPG. I guess I will buy Grayhawk: Temple of Elemental Evil, when it's out. Why not? I like BG2's gameplay a lot, and I always did feel a little lonely in the big Divine world. I summoned some stuff a few times, but it just didn't feel too right. I liked the kitty companion but kitty never talked to me! <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" /> Well, I'm sure there will be a lot of action in RR, too, so don't fret. I'll be getting Greyhawk ToEE, too. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
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veteran
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veteran
Joined: Jun 2003
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Maybe I was too quick about the decision: I mean RR is not even out yet <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />. But what to expect from someone who slept for 4 or 3 hours per night this week <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> [well, ok, it's not my fault if Divinity kept me untill 4 AM...].Still I am unsure about <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" />. After I saw [bought] Neverwinter Nights, I became sceptic of new RPG ideas. NWN was, as Bioware claimed, "The one game which will change the whole RPG idea!". Most reviewers gave NWN good scores, but the game was horrible! I swar, I won't buy a single Bioware game, ever! So I fear another NWN: <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" />. I might be wrong, of course.
Not that I dislike Baldur's Gate engine or fighting system, but I have seen so many games made with that system. I wanted something like Morrowind (action) but... "cute-er", you might say. I got <img src="/ubbthreads/images/graemlins/div.gif" alt="" />, I am happy but I want a sequel! When I played Baldur's Gate, I felt I was some commander: even if I made my in-game avatar, I never had the feeling that this bugger was really representing me. In Divine Divinity, the character is the player, and I felt that. Also I liked Diablo 2's combat (not Diablo itself, though) because it was different from Fallout 2, Baldur's Gate (and later Arcanum). Divinity is an action game and an RPG at the same time. Also I mourn the interface in RR. I liked the interface in BG, Fallout and Arcanum. I hated the semi-transparent, windows-like boxes in Morrowind and NWN, I always was a fan of fancy interface, because it also shows the effort used in the game.
EDIT: But I still hope Larian to make "center on character" command. I also pray for a good 2d interface and paperdoll: the ones in NWN and Morrowind sucked!
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veteran
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veteran
Joined: Mar 2003
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Both combat styles or good depending on if you have a party or single character. Being able to choose when the round ends is the best way to have it.
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veteran
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veteran
Joined: Jun 2003
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Ah, come on, this is not dungeons and dragons nor it is a turnbased.
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addict
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addict
Joined: Jun 2003
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I like that it's not D&D -- it means I can appreciate a non-D&D CRPG! <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> Yes, I'm a big fan of D&D, but Divine Divinity was one of the first non-D&D game I got very addicted to... I think that the combat was somewhat lackluster at times, but that is mainly because the enemies were too many and I had to click and slash my way through every one of them. My favorite parts of the game were just running around solving quests, going to the merchants and continuing the story. Combat was secondary a lot of the time. Whereas in a D&D-based game, often the combat is cooler than the NPC interaction (*cough* NWN *cough*), so I guess I can see where you're coming from. Also, NWN was way too overhyped as well as having had a crappy single player because of the "Aurora Toolset" that stinked to no end (ate my modules several times, crashes, buggy, etc.), and Riftrunner will definitely be nothing like it. Riftrunner will be, if anything, awesome because the Larian guys actually listen to the forum members and the feedback.
Apologies for the lack of organization in this post. <img src="/ubbthreads/images/graemlins/ohh.gif" alt="" />
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apprentice
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apprentice
Joined: Jul 2003
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We recently had a discussion over here on the topic of how combat is best handled in a role playing game. As you know, Divine Divinity took the action approach and much as it may surprise you, this wasn't necessarily the preferred approach of several developers over here, me included. Personally, when it came to combat, Fallout was the game where I had the most fun but of course, Fallout combat was also turnbased. So the question is - which in your opinion was the RPG that had the best combat system ?
Lar Strategy should be priority whether in turnbased or not. And I mean much more than what we had in divinty like a warrior drinking potions and using limb leads or mage doing some combo of spells is strategy but I am up to more than that. I mean when someone attacks you from the behind your armor and defense should be drastically decreased your shield should not count etc. And some way fr you when you attack from behind you should be more likely to hit and do more damage. You should be able to fire from roof tops or behind walls (but this requires that artifical intelligence should be very high so that instead of waiting as victims when a monster is not able to reach you it should run away or it should be able to turn over walls to reach you <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> Even if you implement 10000s of skills in the game if there is no strategy involved afterwhile it will get boring constantly doing the same stuff over and over. Besides please don't add frost it is lame <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> And potions should not instantly heal but rather like be in diablo II heal you over 1-2 scs otherwise with a a stock of 1500 lb of potions you are almost invulnerable (that is until you run out of potions)
''''He who fights with monsters should look to he him-self does not become a monster. And if you gaze long into the abyss, the abyss also gazes into you.''
-Friedrich Nietzsche
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veteran
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veteran
Joined: May 2003
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its not that lame, frost can be cool.
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veteran
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veteran
Joined: Jun 2003
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Frost is good as long as high-level monsters have immunity to frost. Potions are good as they are. I remember that in Diablo it's the same thing.
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apprentice
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apprentice
Joined: Jul 2003
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Frost is good as long as high-level monsters have immunity to frost. Potions are good as they are. I remember that in Diablo it's the same thing. Nay in diablo II when you drink a potion it doesn't instantly fill up your health it takes aprx. 3-4 seconds to do it and it does so by like regeneration lets say if a healing potion heals 40 hp in 4 seconds it heals 10hp per sec like that it is more realistic you don't just swallow down the whole potion
''''He who fights with monsters should look to he him-self does not become a monster. And if you gaze long into the abyss, the abyss also gazes into you.''
-Friedrich Nietzsche
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