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succeed this time? imho, they succeeded quite nicely with Divinity.


<img src="/ubbthreads/images/graemlins/up.gif" alt="" />
<img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Indeed, my sarcasm was a teaser.
<img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
People who know me tease me by calling me Professor Perfection AKA P.P.
I am a sincere fan of <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> and I wish its game design to be rather perfect.
Success was really meant to be for producing the perfect game not just 'a' game.

I think that Divinity II is such a perfection-contender [color:"red"] IFF [/color] the fan’s criticism was taken seriously but with a grain of salt.
My posting identity is DAD.
You may wish to consider my ID as initials for Drink AND Die. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Also Deadly And Dangerous is fine.
But really it is much better if you consider that it stands for Dungeons And Dragons. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
If all fails, I am simply 'dad' due to my age and experience. <img src="/ubbthreads/images/graemlins/cool.gif" alt="" />
<img src="/ubbthreads/images/graemlins/mage.gif" alt="" />
I never meant to sound rude if that is how you have taken it.
Cheers. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />