A lot of good ideas and criticism here. I actually like Spirit Link a lot, but it would just have to be balanced right. Instead of bouncing like richochet, it could be a circle that selects enemies. Don't think that every ability has to be balanced for both NPCs and players to use. There are plenty of abilities that NPCs don't use. And enemies usually have different versions of skills than the players even if they are both named same thing.

Eye for an Eye and Sacrificial Gift are good too, but of course they would have to be carefully balanced. I also like Martyr for Man-At-Arms, and I think Swap Places could be a good MaA, Aerothurge or possibly rogue skill instead of some generic talent spell. Empower could be a great talent skill though. Haste, Oath of Desecration, and a food buff (and even more) could be transferred over to an ally, and that would be quite powerful. Maybe overpowered, definitely would have to be tested a lot.

Seeking Shot and Piercing shot are cool, but I'm not sure if Expert Marskman needs a heal. What might be cool is a unique (cross)bow that does no damage but applies a random buff to an ally you target.

Some of your skills seem kind of redundant with other schools, like Dirt Wall. Not only is this a balance issue, but reskinned spells just aren't very exciting. Schools should be unique and have their limitations, not access to everything.

I'm almost contradicting myself now, but I'd like to see some knockback skills for MaA or possibly Marskman. I think they would work fine logistically if you selected an enemy and then had a narrow cone that you could knock them back to, like a very limited teleport. It's not really a reskin of teleport, though, because they depend on your angle that you're facing the enemy (e.g., you probably wouldn't want to knock an enemy right next to your glass cannon mage.)

Finally, just got to reiterate to Larian one thing you said above: PIXEL-HUNTS ARE NOT GOOD PUZZLES, and especially if they are mandatory. Maybe one or two optional (not even quest-marked) pixel hunts with very minor rewards. Something to reward people who are paying attention to little details, but not requiring them to do so.

Last edited by Baardvark; 20/12/14 06:30 AM.