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Personally, I like the system used in Gothic or Jedi Knight 2 : Jedi Outcast the most where it is more skill based in real life than just hack and slash where as "oooh, look at me, I am higher level than you therefore I can automatically win". I like the approach where levels CAN help a lot, but a low level character can also beat a cocky high level character not really caring to fight seriously.

Although, that would be almost impossible to do with renderings and stuff which is currently what you are working with.


heh, lol, I was just playing jedi outcast 5 minutes ago, in it, you just learn a new level (no choise) every level,p retty sweet game, though, even though it is RPS <img src="/ubbthreads/images/graemlins/shame.gif" alt="" />