No...
The game should kill you outright in that situation if you just try to walk through anyway, without even trying to think of another possible solution. That situation has several other solutions to that particular problem that are all reasonably easy to deduce.
The game gives you a wide assortment of tools and capabilities and options. One should try to think how to apply those to solve that incredibly easy "trap".
If one doesnt, then the game should kill him dead and keep on killing him over and over and over until he or she runs away crying... or starts thinking.
One of the beauties of this game is that it actually rewards thinking on your feet and coming up with solutions by inventing your own combinations of spells, skills, items, whatever you can interact with.
- That sentence actually means that all items in the game have descriptions - because it was written in a wrong way. Thats what that sentence means in english. Im assuming the writer isnt a native english speaker. Im not either btw. I was just sayin... Its not a biggy.
On top of that, i think that items in the game have sufficient descriptions. In reality.
oh wait its you... ok.
I already told you where to find enemies that you will be able to deal with. Upper western area.
Go through the open town gate thats to your left but in the upper part of the town. (there is also a small underground area under the town but i trust you already discovered that, as well as tonnes and tonnes of equipment, items, food, healing potions and sweet money, money, money you can liberate or otherwise appropriate for the purpose of the investigation)
That feeling you have, that sense of constipation in gameplay - is the result of how some mechanics work in the game, specifically all level difference based penalties that reduce chances to hit.
That has also been sent to the devs with specific suggestions and explanations. Hopefully they will do something about it in the near future.
Now, as you play longer and get to know all the details and all the options and tools at your disposal, you will start to take on enemies of higher level too. I can defeat those Orcs with lvl 3, for example, by fully using environment, specific spells, items and tactics, etc, etc.
But its not a gameplay thats really enjoyable. Its a struggle and a chore and it plays badly over longer time. It requires a lot of patience and reloads. And even so it doesnt feel organic at all. It feels as if you are cheesing the game.
Which is really a shame because the combat system is the best Turn based system ever designed in the history of cRPGs.
I tried to write a thread about it here on the forums but these forums dont really suport anything but random rubbish and dumbasses screaming about whatever falls onto their head.
Im totally fed up with it, but i saw your points - which are repeated often enough around here - so i thought to help a bit.
- edit -
btw, i agree that male character models are a bit too blocky but its a minor cosmetic detail. Making new models would probably mean adjusting all the armors to fit and probably other stuff too. If they can do it great, if not i dont mind.
and im white-ish too, in case you were wondering. I also needed to learn to jump.