Or you could it like IWD or BG2,
-only voice main plot important dialog by important NPC's fully
-only voice character inter-party banter in the first line (to set mood) or in important interjections during plot relevant interjections (but there fully)
-do not voice overhead text, except if it's to set a mood (busy market) if it's busy market, look long and hard at how the BG2 market works, they only speak when you come near, and they only say their "pick-up-line" when you initiate dialog.



Last edited by eRe4s3r; 29/12/14 05:22 PM.