Larian Banner: Baldur's Gate Patch 9
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#560892 05/01/15 04:50 AM
Joined: Dec 2014
journeyman
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journeyman
Joined: Dec 2014
Hey guys, I just published my first mod on Steam!
http://steamcommunity.com/sharedfiles/filedetails/?id=369678834

I started to learn the divinity engine a bit before christmas and I've been working on this particular idea in my free time. I wanted to make a tiny mod and explore the engine's potential.

There's many more ideas that I haven't implemented yet but I thought I would share it now.

Have fun!


Joined: Oct 2014
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enthusiast
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enthusiast
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Joined: Oct 2014
Checked it out and played about 5-10 minutes of it so far. One thing that I got stuck with is your region triggers.

When I played at first I thought it was only a one screen game with nothing to do because I couldn't see that I had to go down through that little ravine just because of the camera angle.

If I hadn't opened it in the editor I may not have figured it out.

And one more little cosmetic thing: A main menu camera is really easy to make, it's as easy as inserting a spec cam and naming it camera_Main iirc.

After I figured out where to go though it was cool and even funny to see a chicken dodging fireballs and stuff. Good job.

Burgee #560923 05/01/15 06:25 PM
Joined: Dec 2014
journeyman
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journeyman
Joined: Dec 2014
Thanks for the feedback! I'll definitely fix these issues!



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