Hello mods comunity ! ( sorry for the subject name not very clear )

So here is the thing, a few weeks ago I did a art test for larian, ( Waiting for news with stress :s ) probably failed because during this test I have not succeeded to test my asset in the engine and do the final correction. My version of Divinity engine often crashes and gives me a few error message like for invalid format name when I tried to create a item to test my asset or used the wrong fbx version to convert in gr2 _-" first time I used this format in fact...

But now I whant use the divinity engine to render a few creature for my portfolio this year. So here I took a few times during the holidays to reinstall all my computer - the game - the engine and take the times to look video's tutorial. I Almost solved every problem I meeted. Except for 3 thing I don't find the solution I hope some one here could help me.

( for the screenshoot I used a old Character Armor set of my portfolio )

First thing my normal map don't work I tried several DDS format but the render is always flat or with dxt5 if my memory is good i have a kind of big black splash for my normal that totaly don't correspond to my map may be it's a problem with my dds plugin someone have solution ? what is the good setup to compress normal map for divinity engine ?

[Linked Image]


Second things : My Material editor always crash when I try to save a new material I always have this kind of message. Must I save it in a specific folder or some things else like that ?

[Linked Image]
http://img4.hostingpics.net/pics/463156BUG2.jpg

Third things when I reload the divinity engine I keep my custom mesh but there is black, every time I must delete old map and import it, ( reimport texture whitout delete doesn't work) where is the problem do you think ?

[Linked Image] http://img4.hostingpics.net/pics/822936Bug3.jpg

Last edited by Letoso; 09/01/15 11:10 AM.