Larian Banner: Baldur's Gate Patch 9
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Joined: Jan 2015
J
stranger
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J
Joined: Jan 2015
So, I just played through the turtorial dungeon as well as the very first Orc raid and I noticed that I don't always get experience after battle.

I snooped around the net a bit and found the claim that: "Enemies that are killed by a lingering effect like burning or poison or an NPC don't give experience."

Now, if that is true and the enemies in the game are limited, doesn't that mean that I am basically punished for fighting smart instead of just hacking away with my weapon or using direct damage only spells?

Joined: Jan 2009
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I'm not sure that's something you'd normally notice. There seems to be enough enemies in the game, enough quests, enough exploration XP, that you should comfortably hit level 20 by the end. I skipped a bunch of enemies entirely.

Joined: Jan 2015
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stranger
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Joined: Jan 2015
I have noticed it and it's really bad design.

not, like, gamebreakingly bad, but still pretty bad.

Joined: Aug 2014
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Joined: Aug 2014
Level 22 without trying hard. I never noticed missing experience.

Regards,
Thorsten

Joined: Jan 2015
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stranger
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Joined: Jan 2015
Okay, this time I did get XP from an enemy being killed by burning.

Either this is inconsistent, or it got patched.
In later case, either I just didn't notice before, or something else is going on.

That being said, the game does act a bit weird if I load a slightly earlier file by sometimes removing Items from my inventory or not loading context-sensitive dialogue (such as when the characters get '!' above their heads). I wonder if this has to do with me installing it on an external disk?

Joined: Dec 2009
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After your post, I have been checking, I get XP from monsters that die from burning. I'll check bleeding soon, right now I'm deep in skeletons and they don't bleed to death well.

Joined: Jan 2015
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stranger
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Location: Philippines
The problem's been patched.


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