A few questions:
- How do you stop an enemy from dropping loot when it dies?
- How can you give your character a certain armor and a certain weapon? (I want 3 NPCs to have the same armor, but use different weapons)
- How do you give henchmen spells?
- How do you make enemies use magic? (All my characters that should use magic are just auto attacking. I can get swords, bows and fists to work but not spells.)
If any of this requires super advanced programming just let me know.
1.) You can remove their loot table in the sidebar in the "Treasure" box.
2.) Not sure, haven't tried yet.
3.) Use CharacterAddSkill.
4.) Working on this pretty soon myself. My mages also just autoattack, I'm guessing it's probably also CharacterAddSkill by hand for each NPC.