Originally Posted by drfrogsplat
Originally Posted by Larian_QA

Bug Fixes:
  • Change Tenebrium weapon damage calculation: Tenebrium ability is now a requirement and you get the damage boost from your weapon ability



Can you be a bit more specific about how this affects damage?

e.g. Let's say I have +2 Tenebrium and +4 Bow skills. If I have a Bow that does 100 piercing, 100 fire, and 100 Tenebrium damage, this used to mean +20% to each (from the Tenebrium only) I think?

Does this now mean +60% damage to each? Or +40% to piercing + fire and +20% to Tenebrium damage? Or something else entirely?


What it means is:
If you have a bow that also does tenebrium damage, you now get damage boost from the bow ability instead of the tenebrium ability. Tenebrium is only used as a requirement to equip tenebrium weapons.

It used to be the case that from the moment a weapon had tenebrium damage, your single-handed, two-handed, bow, .... abilities did not affect the damage

Last edited by Styno; 30/01/15 01:36 PM.