Originally Posted by Baardvark
It's in the Data/Public/yourmod/Stats/Generated folder? Also, did you lower the level requirement for legendaries in the "item types.txt" so that a level 1 character can actually get the legendary drops?


Yes I have put the TreasureTable.txt file in Data/Public/Mymod/Stats/Generated folder. I've tried editing the ItemTypes.txt file and put it in Data/Public/Mymod/Stats/Generated/Data folder and still nothing for a level 1 character. I also tried just putting it in the same folder as TreasureTable.txt and it didn't work either. I assume it needs to be in the Generated/Data as that's where I got it from.

It's hard to know what some of the values mean in the text files as there's no explanation. I just copied the values next to the Common item type as I assumed they would be correct as they can drop from level 1.

The code I used was:

new itemtype "Legendary","FF9600","Item_Legendary","1",1

I know that FF9600 refers to the colour, Item_Legendary refers to the outline of the item? and boost groups refer to how many and what type of bonuses the item will get. No idea what the numbers at the end mean as changing both to 1 seems to have no effect on item drops in-game. At least not in the first crates on the beach when starting a new game.

I'm not very skilled in this sort of thing but if I've done something wrong then I would be grateful for any help.

Thanks.

Last edited by dreamstation; 04/02/15 06:17 AM.