Larian Banner: Baldur's Gate Patch 9
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Hi, I love D:OS, I think it's one of the best, least depressing RPG I have played in a long time. It is complex, yet it's keeps things simple and that's why it's way better than every single AAA RPG I have played in the last 5 years.

That being said, there is a way the next RPG could be amazing using the same and overall mechanics. Imagine you had the same overall gameplay but expand the world to a pirate archipelago. Adding to the party of people, you could be in command of a ship to travel between Islands ŕ la ''Sid Meier's Pirates''. Many games have tried this kind of gameplay in the last years but none succeeded. Probably because they were all aiming for far too complex and boring 3rd person ARPG. With very underwhelming results. The D:OS engine could provide the right setting for making this possible and enjoyable without too much headache.

Instead of zombies, Trolls, or any other fantasy monsters, there would be pirates, Voodoo incantations, undead, but also faction soldiers, naval combat and storms.
Like Pirates of the Carribeans in it's days, each island could be made of a city, outskirts, jungles, caves, pirate lairs and beaches. The gameplay could include the core of D:OS, and add to it ship management and shipyard, crew management, trade, contraband, and so on.

Keeping the D:OS core, this would produce an amazing CRPG. A mix of D:OS, Sid Meier's pirates and, with a little imagination, maybe even Monkey island (hello inventory puzzles). D:OS already got the looks and the feel, only the content is missing.

Last edited by CyborgCayouche; 21/01/15 08:03 AM.
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I think they should make

A maze full of barrels, each barrel with less than 1% chance of containing a legendary item. In order to solve the maze, you must find 10 legendary items.

After that, you are required to move the barrels on the floor to spell out "abracadabra".

Lastly you must play rock paper scissors with a NPC, who has 100 Charm vs your 1 point charm.

Of course this is made easier since, now the game allows you to hot key load and save to right click and left click mouse buttons.

Ahhh, now you are in heaven -- not responsible for any smashed keyboard or punched through monitors.

I only post this because I care.

Joined: Jan 2015
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Lol smile Unfortunately in order to get even 1% chance for legendary items you need to have 6 on your Legendary Barrel skill... smile

I like the idea with the pirates. There could be interesting terrain puzzles like having to calm a storm or irrigate a dried out desert...

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I'm actually looking forward to another Div2 type game, was one of the most fun 3rd person RPG's I have played. Don't expect it to be Div3, but possibly a pure dungeon crawler spinoff in the Div universe would be fun.

Huge twisty dungeons (like modern Elder Scrolls 2 Daggerfall dungeons) leading to massive underworld caverns/ruins/cities possibly all interconnected like making one huge open underground world with little pockets of surface areas (kind of like a reverse RPG game world)

But in all silliness though:

Howabout, Divinity: Space Marines

Could feature cool new playable races like:

Space Marines on Unicorns

Furry Neko space vampire demons.

Or even play as a sentient spacecraft needing to micromanage your crew and passengers while solving navigational hazards like asteroid belt mine fields on your way to conquer and colonize planets. (Like a sims space game combined with a space simulator combined with a tactical RPG)

Or hey, how about Divinity: Asteroid Simulator

Play as a hunk of rock, you have to wobble around space trying to smash into stuff!

Last edited by Von_Rotten; 29/01/15 05:36 AM.

I pledged and all I got was this lousy awesome game!
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Imagine a creative and versatile story line featuring asteroids... hahaha

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divinity original sin 2
divinity 3


and joke arcanum 2


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