WHen I say repopulate the environment, during the game a little would go a long way, but it would help when grinding for experience say on certain maps only or in certain dungeons only, what I actually mean is after the game finale ( Ta-Dah) you can play in non-story mode so you can revisit playing your favorite character, (Like in Torchlight 2 another awesome game but of a different style, you can play again with the same character once you finish and everything scales up), so kind of an eternal dungeon mode with no real story after you complete the primary campaign, Have a few merchants to trade with but make it sudden death hardcore...I think Larian can come up with something to fit the bill and have better ideas about it than I will, they have done a marvelous job so far and they have taken me this far, but an expansion or retirement dungeon mode would be fun, simply hate to say goodbye to a favorite party.


I agree with Trip also in a way too, I would rather it stay as is than becoming more like the drivel that is "new-school" RPG's, although for me the RP is less important than the tactical problems. I can always go back to playing BG/BG2 and IW ( and will surely) but I would like D:OS to join those excellant games on the long-term keeper shelf, the game just feels too short.

I do wish there were more types of monster...anyone else just sick of Giant spiders? I like the Trife, Void Dragon, Braccus Rex, The Death Lord and though I just said I hated them, the Spider Queen probably my favorite monsters in the game.

I wish we could have elves or dwarves as characters...

Have a good weekend all!