I'm quite the opposite then, I tend to create sneaky characters just to get to places I'm not supposed to be smile I enjoy soloing RPGs with rogue type characters (also for the added excitement), so my first playthrough of D:OS was with two lone wolves, a sneaky wizard (with all schools) and a sneaky archer. This makes some of the early boss fights somewhat tricky (e.g. Evelyn or Braccus), but most of the time it's way too easy, even on hard.

Even if you prefer a classic melee-type party, a sneaky archer might be a great addition to it imo. Later in the game you don't even have to invest points in sneak. You can enhance the four peaces of apparel with void essences and get boots with +1 to sneaking which tend to be relatively common.

Rapture is awesome for crowd control laugh If your Dexterity is high enough it rarely misses (except for bosses, but that's not what it was meant for in any case).

Hm, no I said missile weapons with the extra guerilla damage are devastating smile Which is probably OK, I guess it means the character has some knowledge in human (or whatever creature) anatomy to know where to shoot... smile Unfortunately two-handers would rarely profit from guerilla, right? You'd have to waste lots of AP on moving around or always have someone handy to blind or incapacitate your current melee target...