There are a few interesting discussions going on concerning this topic, like Endarire suggesting pre-ordering merchandise.
I certainly do hope some ideas will be picked up for the team for the next title. In fact, even if they fancy random loot for it, writing some minimal logic behind random item creation would already solve some issues (e.g. any item having a STR prereq should grant +STR but not INT or DEX, two-handed swords should not grant one-handed or bow bonus etc.)
I also hope they change some of the loot placing logic too. I think I'd be OK with the random loot system if I could be sure I'd find some great items in the important chests (like boss chests etc). But at the moment the variation is just too huge. Sometimes you find two legendaries in a locatiion, sometimes it's a single blue item plus a low level skill book. That's what causes many people to savescum.