Patch ver. 1.034A does not fix my problem with maps and areas resetting.
I installed patch 1.033A from the beginning. This is my situation:
I played through Riventown, then went to Verdistis done everything there, then
went to the Council area, THEN went for the first time to the Dark Forest
area. I basically stayed there doing all possible quests and thus all my savegames are mainly while i'm in that area. Now when i return to any other other areas (council,riventown,verdistis) it's reset. Council area is locked, i can't enter the scrying room.
I unninstalled the game, re-installed, then installed patch 1.34 (1.034A in other words) copied my old savegames back and loaded. Problem is still there.
I looked into my savegame files and as there's Shroud and World files missing.
It's as if while i was in Dark Forest and save it never saved the status of any other area i visited.
All my savegames are -before- i returned to any other area from Dark Forest,
thus it's not like i returned to say Verdistis opened up some map again and saved. BUT if i do so now, these missing shroud, world etc files reappear.
So it is saving the "new" and -wrong- status of the areas instead.
So now, is this anything the patch -can- actually fix or am i totally stuffed now? Main problem is the council area at this stage, i can get the missing items back via all these hotfixes around here, but not sure if i will run into something else later.....