Alright, so, as always, I threw myself into the game and started mucking about fairly quickly, because there's always something that just nags me just the wrong way and makes me throw a spanner in the works.

But damn, the more involved I get, the more I realize that D:OS is downright hostile towards modding. It's like a minefield of issues that just makes you go "Nope." "Guess Not." and "Well balls."

Anyway, before I even started, I got a mod that allowed you to craft dyes. I was like "Oh, you can't already craft dyes? Well, of course I need to get that."

But then, just today, I noticed something very odd. There's supposed to be a recipe for making Dwarven Stew, by taking a cooked meal (I forget the name of the item) and add Beer to it.

Said and done, I throw beer over my food, the crafting interface comes up, it shows me a picture of a Dwarven Stew, I press Go, the little bar animation plays, it finishes... and nothing.

Didn't consume my beer. Didn't consume my food. Didn't give me a dwarven stew.

So what do I have that could interfere with this, I think to myself. Well I've got that dye mod I don't really use much anyway. I should try turning that off, maybe all recipes are stored in a central file and the mod screws with something added or fixed in a patch.

[b]Ha ha ha ha ha, [i]NO.[/i][/b]

The game won't have none of that shit, and apparently you can't turn mods off, for some asinine reason beyond comprehension.

[b]Is there a workaround for this?[/b] I already tried to use lstools.exe to unpack the savegame's .lsv file, remove the mod from the meta.lsb, and repack it, but all that does is result in an "incompatible" savegame file.

[spoiler]On a related topic, I must say that it's truly heartbreaking to see a game that was so lauded and praised (with good reason, the game is amazing; I initially passed it because I thought it looked like yet another lootwhore ARPG) being all but forgotten and seemingly largely ignored less than a year later.[/spoiler]