I'm directly modifying TreasureTable.txt in my...
...\steamapps\common\Divinity - Original Sin\Data\Public\Main\Stats\Generated
folder. If I go to the entry for the main chest in Boreas' treasure room and change it to say THIS:
new treasuretable "_Hiberheim"
new treasuretable "HIB_TreasureRoom_ScriptureChest"
new subtable "-1"
object category "I_CON_Food_Carrot",100,100,0,0,0,0,0,0
Instead of ONE carrot I get what looks like the default loot. A guaranteed legendary, a skillbook, and an herb plus a random chance of some other goodies.
No matter how many times I reload and retry.
Does it matter that I've saved the game WITHOUT having made that mod to the file, and now I've made the mod and reloaded? In other words does it somehow embed the contents of the modded files in the savedgame? I can't imagine it would do so....
Or is it just finding somewhere else to get the contents of this chest which is overriding the TreasureTable.txt entry?
Any advice much appreciated! Thank you in advance.