relax Stabbey all theoretical questioning as far as I am concerned, I want nothing changed, I was kind of reflecting on how it could be handled and seem a bit more in line with how a sap, cosh or blackjack would really work. I would think you would be more interested in the damage degrading a combatants ability to fight based on their level of helth to me that is far more important.
I would never use such a weapon its pretty ho-hum, so I could care less. But I am always interested in talking about weapons ( most former Marines are ) even if I highly doubt blackjacks even existed in the medieval or renaissance era, from what I can find out they really are not in use any earlier, and this seems a bit iffy than around 1600. Course catchpoles and sleevtanglers are around that period as well so eh maybe they are historically viable. But why even have non-lethal weapons there is no provision for non-lethal combat resolution in the game. Cant knock out, cant subdue, cant grapple and pin. Not that I care for or want it, I like it just the way it is.
But really it is less lethal than a mace or truncheon of any kind, if it was gonna do something non-lethal which is what they are meant to do, I would say it does no damage at all and only causes a stun or knock-down effect. Or better yet pull the weapon out of the game completely since there is no non-lethal combat option and replace it with...
Put in flails and throwing weapons instead.