Yes potions dont last nearly long enough, and food is the same problem. I can see why a pause isnt implemented, because it is really balance breaking you pause and buff everyone to the eyeballs with magic armor, invisibility, resistances, strength, dexterity, and all of a sudden the 5th level enemy you ran into at the same level doesnt even stand a chance, and for no action points.
I do think healing potions are ok, the 3 AP left over at the end of a turn allows a heal if needed so thats not completely useless and costs less AP than any of the heal spells...pretty much the only time I use healing potions.
Luckmann- the idea, that the thought of "Hey, eat a cheese wheel" came to someone in the middle of an armed confrontation is hilarious! I mean who doesnt like cheese ( and bacon), but it is somewhat less of a priority than saving my own life...