EDIT: Okay I see what it is. Those were placed explicitly to stop those errors. Just create your own in your mod. A box trigger named DUMMY_T and an item named DUMMY_I. Make them global and generate definitions. Errors should clear.

Then at a later time you might end up placing the appropriate triggers for their functionality in the story files. But possibly not since most of them are reffering to specific things like when the trunks yell at the player character from MAIN.


Probably. I wouldn't remove them entirely without knowing what it does though. Perhaps just change what the script is looking for and point at a trigger in your mod.

I would probably take a more nuanced approach. Try adding the GLOBAL rawfiles first. Load the mod, see what breaks and if it's easy to fix.

You could upload your messasgeoutput.txt file from DATA\EDITOR\

Last edited by SniperHF; 12/03/15 07:53 PM.