I lied and restarted anyway.
Attributes:
INT = 8
SPD = 6
CON = 6
Talents:
Far Out Man
Stench
Abilities:
Scoundrel
Witchcraft
Hydrosphist
Aerothurge
Willpower
Skills:
Oath of Desecration
Walk in Shadows
Minor Heal
The first touch-range disable you can get is Aerothurge's Stunning Touch. The others, I believe, require at least level 7.
I get a talent at Level 3, but I can't spend it until level 5, when I'll be able to afford Scoundrel 2 and can get Swiftfooted. That'll also let me take Charming Touch, but that's really more of an "I have nothing better to spend this AP on" move, because of my -40% fumble penalty from my 5 Dexterity. But it'll probably still be better than spending that AP on Staff of Magus.
I suppose in theory I could have skipped out on my points into Willpower and Aerothurge and instead gone:
Scoundrel 2
Witchcraft
Hydrosophist
Picked up Swiftfooted instead of Stench (which could be saved for Level 3) and spent the next three points on Aerothurge instead. That also seems like a viable approach.
***
In the meantime, I've picked up Blind and Slow.
I've picked up Wolgraff and Bairdotr as my Companions. It seems to be working okay so far, but then again, I am still only playing on Normal, I've only barely gotten Shocking Touch, and the real challenge will be the boss.
***
As soon as I get Crafting 3, I'll be trying to craft a pair of Lucky Rabbit's Paw Rings, which each grant +1 Speed AND + Movement.
The recipe is challenging, though.
(Magic Rabbit Paw + Thread) + Bowstring) + Jeweler's Kit: Ring.
Or in other words:
((Rabbit Paw + (Bonedust + Stardust)) + Thread) + (Sinew + Sinew)) + Jeweler's Kit: Ring.
Last edited by Stabbey; 14/03/15 10:46 PM. Reason: recipe