I think changing the CYS solved the conversation problem. As for combat not starting when i attack an NPC it seems like any new NPC's that i put into the playground mod remain unresponsive, only the original CYS_NPC reacts when i attack. Is there some sort of setting or script i need attached to any new NPC's for it to work?
ed: this is a problem with the basic project template, i haven't put any of my own mod files into it.
Last edited by karlgoran; 14/03/15 09:40 PM.