Originally Posted by Stabbey

Ah, I see.

Yes, dragging the root of the skill to the skillbar to create an unfolding menu sounds like a great idea. Divine Divinity actually had something similar (but a bit messier, as it had all the skills in columns).

Swen has mentioned on his blog that they're looking at improving the UI, but no details have emerged yet.
D:OS is my first Larian game. I have checked their older product on the you tube. They are ... well ... errr very indie. I would not waste a minute play that. Original sin is massive improvement to anything they did.