So, anyone got any expertise on this? I've tried the formations , which I finally understand now, but even though they do work, I find that every time a battle begins the entire formation is much too far away from the opponent!

Am I missing something? or... would I be correct in assuming that this was designed as such on purpose so that the player doesn't get an advantage for usually going first?

1. Mages - have to waste too much AP to get into range. Yes, I can delay, but that just gives them an entire round of summoning or pot shots at my squishies before I can take any measures (which is why I have mages in the first place and not 4 tanks!) The required movement means there's not enough CC I can do to minimize the counter attack. I do use Far Out Man btw, and GC on one of them.

2. For my 2nd character ranger: it's also pretty bad. Shooting and getting back to safety would be doable, but there's really no AP or amount of skills that can afford me to first move into acceptable range, and then move back out to safety. There's no AP left for Invisibility, unless I just don't attack lol.

3. I'm not sure still if the horizontal line formation is preferable or if it just moves everyone even farther back. Trying to sneak in has been a disaster each time - big chaos


So what do you guys do? =)