Hello all :)

In first, sorry if my english is not good.

Well, i'm an experienced modder, and i have a question about the normal map technic (DXT5) used in Divinity :OS.

So, it is (i'm on gimp2) :

deseturate
motion blur
normal map
add a layer (superimposed mode) 3 to 15 layers
fusion
normal map = normalize only
save at DXT5N
load this DXT5N (at this step the texture is pink)
select the red channel and paint it in pure black

save the texture in DXT5 / mip map "on"

Right ?

Thank you :)

And a simple normal map may work ? (dxt1)

I'm interested to make a realistic pack (terrain/objects, armors, annimal)...

AND i wait for a solution for import the models in 3DS and reimport it (for a remplacement pack).

:)

Last edited by FantasyWarrior; 23/03/15 04:32 PM.