Swing a sword, takes a blink of an eye right? The question is, how many times you can swing a sword until I load the crosbow?
5 times, 10 times I guess.
There is a clue for proper AP requirement for crossbows.
How ever, the hit is basicaly guaranteed on 15m distance. When I get the crossbow to my hands for first time, I was able to hit a DVD disk at the 50m range after 3 hours training. Also armor mitigation should be lower. Crossbow stopping power is phenomenal. Only one reason why modern crossbows are not widely used in shop/bank robbery is, that poor employe do not know what that "archaic" thing can do so he would not be scared enough.
Regarding the Weapon skills in the game, well they are just placeholders. Put a point to them only when you have all skills and saving throws maxed. I think that combine boows and crossbows to - ranged weapons. THen combine one haded and two handed as melle weapons makes thinks easy for casual gamers and dont change a think for anyone else.
Personaly I would prefer wepon focused talents. We have one for ranged. So lets contiune and add:
The Highlader talent>> two hand edge specialist. +105 to hit, damage. +10 points to defense
The Stabbey >> dagger specialist. 20% chance attack cost 1point only. +10%hit
Fencer >> +15 points to defense, if the oponent miss and used a regular wepon (not claws, tooth) there is a 15% chance for attack of oporutnity.
Last edited by gGeo; 25/03/15 09:50 PM.