Casting and shooting weapons in heat of battle should not be so easy:
Ranged shoot, or cast provokes attack of oportunity.
Yeah using a spell or a missile weapon within striking distance of a combatant using a melee weapon should provoke an attack of opportunity...I am really surprised and dismayed that it does not.
Generally, I think this is an okay idea. I do not think that it should be applied as a blanket effect to everyone.
Rangers by definition should usually not be in melee range of enemies to begin with, but I'll put that aside.
If the AoO rules were to be changed to include ranged attacking and casting, I think that touch-range skills, and self-target-only effects should be exempt from provoking AoO's. Touch range for the obvious reason that they are MEANT to be used at close range, and self-target-only ones for balance reasons. I'd also go as far as saying casting healing spells should also be exempt.
I also think that movement/escape skills should also be exempt from provoking AoO's, because they are meant
specifically for escaping an enemy without provoking an AoO
I actually think about 1/2 of the talents are useless or just not worth it. Adding some more for weapons is really needed.
Yeah, more talents please.