Yes the idea probably stems from D&D 2.5 but that isnt the only PnP that does it, and this isnt D&D obviously and D&D does not do everything correctly or best in class as far as games go anyway. So it needs to be adapted to D:OS
Touch spells, I dont agree- I think that should be a cause....here is why... are they an attack-yes! are they a spell- yes! is your arm shorter than the sword, axe, spear, you are trying to reach past to touch the wielder of said weapon- yes! but is the spellcaster a slick fast really nimble and agile shaolin monk?...maybe!
I think many things would provoke an AoO but I think that there are some things that would counteract it as well, as I said in my last post. Most ( or any/all) unfavorable statuses, invisibility, sneak, backstab/outside perception cone, no remaining action points,
At least we dont have to worry about pikes, and setting a polearm vs a charge!
I do not have much confidence in it being changed on this go-round, but for the future it is worth it to disect it now.
Or keep it the way it is and increase the chance of it happening when there is a chance, since it must be a percentage chance probablility maybe that is just too low and that is why I think it is broken, Stabbey you got any comment on the nuts and bolts of how it works, as is?
Last edited by Felixg91; 26/03/15 10:43 PM.